![]() If you just want to find a Clan quickly, hit Quick-Join to join a random Clan in your language without spending time searching. You can also use Clan Search option to filter and sort available Clans and narrow down your options. Players can search for a specific Clan by entering its Name or Tag in the Search box. View and accept invitations to join Clans.Send an application to join an Invite-only Clan.Join a Clan immediately by tapping Join.Tapping Clans on your Bastion screen brings up a list of all existing Clans and gives players the opportunity to either join one or create their own. In RAID, Clans give players access to special Clan-only features – such as the Clan Boss, the Clan Shop, and Clan Quests – as well as powerful Benefits like extra Multi-Battle attempts and bonus Campaign Silver. ME’s UK buff lasts for two turns, so you have to have Paragon cast his A2 as he’s about to lose it.Clans are organized groups that allow players to strategize, help and support each other, and work together to achieve common goals. You also may have to manual or adjust the AI for Paragon until the start of turn 2, I think. It seems like you would have to consider having regen + lifesteal on everyone, except paragon. ![]() In the block damage team I’m running, technically paragon is the only one who takes damage and therefore it’s easy to control your stun target. What would be unknown to me is, in a double ME team, and/or a ME + Painkeeper team, you’re basically tuning your team to never die after turn 1 or 2, therefore unkillable is always up, but your health is always down/low. ![]() I should also note that this team is best for void, you’d have to swap people out for different affinities. Paragon is also in regen gear so that during the block damage rounds he regains some of his health. Because of that, Paragon (who in my case is level 50 and 5*) always is the most desirable stun target due to health, affinity, etc. One of the reasons it might not work: aside from turn 2, and using paragon as the stun target, no one on my team takes any damage. Maybe… the original idea for this came from a thread I found here and I spent a good deal of timing read speed tune lists from ![]()
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